Tuesday, March 20, 2012

We're still rolling...

Just to let people know, I'm still working on Apocalyptic. Lot's of progress has been completed, such as the SMG and Pistol, both fully coded, and also also the basic stages of the soldier AI.

Right now I'm working on the stats part of the game. These include Energy and Hunger, and the Running skill etc. I'm thinking about perhaps adding a proper Skill system in, where the player can purchase different abilties by spending experience points, rather than levels. Anyway. Time will tell.

Sunday, March 4, 2012

Pixel Space cancelled

Sorry anyone that liked the look of Pixel Space. It's been cancelled, or at least put on hold, due to lack of interest in the concept. I might revisit it someday... but it would probably be converted into top down, rather than platformer.